logo
Welcome Guest! To enable all features please Login. New Registrations are disabled.

Notification

Icon
Error

Options
Go to last post Go to first unread
rol  
#1 Posted : Thursday, February 04, 2016 11:05:16 AM(UTC)
rol

Rank: Newbie

Groups: Registered
Joined: 2/4/2016(UTC)
Posts: 4
Belgium

Very nice and fast Android emulator! Thanks! However, there are some features that are missing, particularly in the controls.

1. In many games, it is necessary to zoom in or out often. It's easy to do with a touch screen, with the "pinch" technique. But that requires to slide two finders at the same time. I have not found a way to do this with Koplayer. Is it a way to do it natively, or by configuring the keyboard? Anyway, since in Windows it is possible to zoom with Control-Mouse Wheel, I suggest to implement a zoom feature with that shortcut too. It should be possible to zoom in or out (around the mouse pointer) simply with the mouse wheel when the Control key is down (with games that support zooming of course).

2. Same thing for the double slides, used by some apps to move the content of the screen. As far as I know, currently, it is only possible to slide a single "virtual finger" at the same time with the mouse. It should be possible to define a keyboard shortcut to duplicate the slide to emulate a multi-points slide, with 2 or even 3 virtual fingers at the same time (centered around the mouse pointer).

3. Some games, such as Lode Runner X (for the Sony Xperia) detect the presence of the keyboard, and do NOT show the direction and actions buttons on screen, because they assume that they are useless because the user will use the physical keyboard or buttons instead of the touch screen. But a PC keyboard is not at all similar to the keyboard of an Xperia. And some games do not have an option to use the touch screen anyway. It's the case of Lode Runner X: the cursor keys can be used for the movements, but there is no way to trigger the actions, because no key on the keyboard correspond to the additional buttons of the Xperia. If it's possible, it would be nice to have an option to hide the keyboard to a specific game, to force it to use only the on-screen buttons. It will then be possible to map any keyboard key to any button, like for a game that doesn't use the keyboard directly. Another useful feature would be to have a "key remapping" utility to assign a virtual key to any physical key of the keyboard, and for example be able to assign the game buttons of the Xperia to some keys of the numeric pad.

Thanks in advance for considering my suggestions.

Wanna join the discussion?! Login to your KOPLAYER Forum forum account. New Registrations are disabled.

Marokuuuuu  
#2 Posted : Monday, February 15, 2016 2:34:19 AM(UTC)
Marokuuuuu

Rank: Administration

Groups: Administrators
Joined: 12/2/2015(UTC)
Posts: 423

Thanks: 4 times
Was thanked: 29 time(s) in 26 post(s)
Thanks for telling us your problem.

1. You can press and hold Ctrl key and zoom the screen by the mouse wheel.

2. And the other two problem we have posted to our relevant staff. Will solve them soon.
rol  
#3 Posted : Monday, February 15, 2016 9:35:15 AM(UTC)
rol

Rank: Newbie

Groups: Registered
Joined: 2/4/2016(UTC)
Posts: 4
Belgium

Thanks for considering my suggestions.

I've tried to use Control+wheel to zoom, and indeed it seems that that feature is implemented. However, it doesn't work well at all. The zoom is choppy at best, and usually nothing happens. I have to try 10 or 20 times, and roll the wheel a lot, and finally the zoom happens, very abruptly. It is extremely difficult to control it, so currently I can't use the mouse to zoom.

Maybe it's because I have a Microsoft mouse. The wheel of that mouse doesn't work well with some programs, and I have to install the Microsoft Mouse and Keyboard Center and declare the program in the list of programs that do not work well to fix the problem. I've tried to add KOPlayer to the list too, but that doesn't change its behaviour. According to Microsoft, a well written program should be able to use the M$ mouse without problem, and without having to be declared in the Mouse and Keyboard Center. I'm not sure they are right. I think that the precision of the wheel has been improved, but as a consequence, the mouse reports different values for the wheel movements than the "classic" models, and some programs are unable to interpret that values correctly. It seems that it's the case of KOPlayer.

Note that the scroll feature seems to work well with my mouse. Only the zoom with Control-Wheel doesn't work well.

Anyway, Microsoft mouses are frequently used, and it will be good to support them correctly. So, there is room for improvement here.


BTW, I have also another suggestion, regarding the web site. I have been unable to find the number of the current version of KOPlayer. So, it is difficult to know if a new version is available, and if it is worth downloading the installer again. I've finally found that the version is visible in the file name of the installer, but you have to download it just to see that the version has not changed. That's a pity. Can you display the current version somewhere on your hone page? Thanks!
Marokuuuuu  
#4 Posted : Tuesday, February 16, 2016 10:28:45 AM(UTC)
Marokuuuuu

Rank: Administration

Groups: Administrators
Joined: 12/2/2015(UTC)
Posts: 423

Thanks: 4 times
Was thanked: 29 time(s) in 26 post(s)
Originally Posted by: rol Go to Quoted Post
Thanks for considering my suggestions.

I've tried to use Control+wheel to zoom, and indeed it seems that that feature is implemented. However, it doesn't work well at all. The zoom is choppy at best, and usually nothing happens. I have to try 10 or 20 times, and roll the wheel a lot, and finally the zoom happens, very abruptly. It is extremely difficult to control it, so currently I can't use the mouse to zoom.

Maybe it's because I have a Microsoft mouse. The wheel of that mouse doesn't work well with some programs, and I have to install the Microsoft Mouse and Keyboard Center and declare the program in the list of programs that do not work well to fix the problem. I've tried to add KOPlayer to the list too, but that doesn't change its behaviour. According to Microsoft, a well written program should be able to use the M$ mouse without problem, and without having to be declared in the Mouse and Keyboard Center. I'm not sure they are right. I think that the precision of the wheel has been improved, but as a consequence, the mouse reports different values for the wheel movements than the "classic" models, and some programs are unable to interpret that values correctly. It seems that it's the case of KOPlayer.

Note that the scroll feature seems to work well with my mouse. Only the zoom with Control-Wheel doesn't work well.

Anyway, Microsoft mouses are frequently used, and it will be good to support them correctly. So, there is room for improvement here.


BTW, I have also another suggestion, regarding the web site. I have been unable to find the number of the current version of KOPlayer. So, it is difficult to know if a new version is available, and if it is worth downloading the installer again. I've finally found that the version is visible in the file name of the installer, but you have to download it just to see that the version has not changed. That's a pity. Can you display the current version somewhere on your hone page? Thanks!



Thanks for telling us the follow-up. I have reported this problem to our staff. May be this problem will not appear in our next version.

And as for the number, you can see it at the upper left corner of KOPLAYER. It is 1030 at present. And we will release a new version in near future.
Marokuuuuu  
#5 Posted : Wednesday, February 17, 2016 8:20:22 AM(UTC)
Marokuuuuu

Rank: Administration

Groups: Administrators
Joined: 12/2/2015(UTC)
Posts: 423

Thanks: 4 times
Was thanked: 29 time(s) in 26 post(s)
Dear rol,

Thanks for telling us all your problems. Hope our answer would give you some help.

1. You can hold and drag the right click of mouse to zoom the screen.

2. Choose "edit keyboard" at the left toolbar. Then hold your mouse to slide left and right, and map to any letter on your keyboard.

3. As for Lode Runner X, this is a game for the Sony Xperia. At present, we are not able to map some special keys like on Sony phones. We feel so sorry for this problem. Maybe we would solve it in future.

If you have any other problems or suggestions, pls let us know. We will do our best to improve KOPLAYER and provide you best experience.

Yours, KOPLAYER Team

Edited by user Wednesday, February 17, 2016 8:40:46 AM(UTC)  | Reason: Not specified

Guest  
#6 Posted : Saturday, January 28, 2017 8:31:31 PM(UTC)
Guest

Rank: Guest

Groups: Guests
Joined: 8/18/2015(UTC)
Posts: 62

thx to Marokuuuuu.

your hold right click and drag right IS WORKING for The Room 3 game.
Users browsing this topic
Forum Jump  
You cannot post new topics in this forum.
You cannot reply to topics in this forum.
You cannot delete your posts in this forum.
You cannot edit your posts in this forum.
You cannot create polls in this forum.
You cannot vote in polls in this forum.

Sorry that our forum is closed temporarily.

Please go to Facebook to feed back problems to get quicker answers.

Go to Facebook